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	<title>Kwame Corporation &#187; interfaces</title>
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	<link>http://www.kwamecorp.com</link>
	<description>Intersecting the Digital and Physical</description>
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		<title>GM’s Smart Windows Let You Interact With The World From Your Car</title>
		<link>http://www.kwamecorp.com/2012/gms-smart-windows-let-you-interact-with-the-world-from-your-car/</link>
		<comments>http://www.kwamecorp.com/2012/gms-smart-windows-let-you-interact-with-the-world-from-your-car/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 05:16:47 +0000</pubDate>
		<dc:creator>researching</dc:creator>
				<category><![CDATA[Driving]]></category>
		<category><![CDATA[Researching]]></category>
		<category><![CDATA[interfaces]]></category>

		<guid isPermaLink="false">http://www.kwamecorp.com/?p=1207</guid>
		<description><![CDATA[&#8220;Long car rides, typically of the road trip variety can often be exhausting in their monotony and isolation. We don’t often think of car rides as anything more than a means of reaching a destination. We become disassociated with the other people, cars and environments that are inevitably surrounding us. GM’s new Windows of Opportunity [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/0dIia553wVU?feature=player_embedded" frameborder="0" width="640" height="360"></iframe></p>
<p>&#8220;Long car rides, typically of the road trip variety can often be exhausting in their monotony and isolation. We don’t often think of car rides as anything more than a means of reaching a destination. We become disassociated with the other people, cars and environments that are inevitably surrounding us.</p>
<p>GM’s new Windows of Opportunity project was begun to explore innovative ways to use interactive technologies to create a more interesting driving experience. The project, which was inspired by psychological studies that show passengers typically feel disconnected from their environments, uses smart glass to generate augmented reality digital layers over passing landscapes.&#8221;</p>
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		<title>Michelin Design Concept Car Predicts Brain-Controlled Vehicles by 2046</title>
		<link>http://www.kwamecorp.com/2012/michelin-design-concept-car-predicts-brain-controlled-vehicles-by-2046/</link>
		<comments>http://www.kwamecorp.com/2012/michelin-design-concept-car-predicts-brain-controlled-vehicles-by-2046/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 06:01:39 +0000</pubDate>
		<dc:creator>researching</dc:creator>
				<category><![CDATA[Driving]]></category>
		<category><![CDATA[Researching]]></category>
		<category><![CDATA[concepts]]></category>
		<category><![CDATA[interfaces]]></category>

		<guid isPermaLink="false">http://www.kwamecorp.com/?p=1039</guid>
		<description><![CDATA[&#8220;Neuron, the concept car, is an imagination of the consequences of implementing brain machine interface (or brain-computer interfaces, if you prefer that term) technology into the automobile. According to Ian Kettle, designer of Neuron, in the not so far future vehicles will become an extension of the self, that adapt to user needs whilst integrating [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://neurogadget.com/2012/01/17/michelin-design-concept-car-predicts-brain-controlled-vehicles-by-2046/3483"><img src="http://www.kwamecorp.com/wp-content/uploads/2012/02/Neuron_michelindesign_brainmachineinterface06-e1326794875279.jpg" alt="Neuron" /></a></p>
<p>&#8220;Neuron, the concept car, is an imagination of the consequences of implementing brain machine interface (or brain-computer interfaces, if you prefer that term) technology into the automobile. According to Ian Kettle, designer of Neuron, in the not so far future vehicles will become an extension of the self, that adapt to user needs whilst integrating within their environment seamlessly.</p>
<p>Kettle believes that by 2046 brain-computer interfaces will read all aspects of the users mind and develop much closer relationships between man and machine. If products do start becoming an extension of the self then the need for inbuilt safety systems and redundancies becomes less, allowing objects to lose weight and be stripped back to their core functionality.&#8221;</p>
<p>via <a href="http://neurogadget.com/2012/01/17/michelin-design-concept-car-predicts-brain-controlled-vehicles-by-2046/3483" target="_blank">Neurogadget.com</a></p>
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		<title>Nissan Cars to Read the Driver’s Thoughts</title>
		<link>http://www.kwamecorp.com/2012/nissan-cars-to-read-the-drivers-thoughts/</link>
		<comments>http://www.kwamecorp.com/2012/nissan-cars-to-read-the-drivers-thoughts/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 05:51:12 +0000</pubDate>
		<dc:creator>researching</dc:creator>
				<category><![CDATA[Driving]]></category>
		<category><![CDATA[Researching]]></category>
		<category><![CDATA[interfaces]]></category>

		<guid isPermaLink="false">http://www.kwamecorp.com/?p=1025</guid>
		<description><![CDATA[&#8220;The Japanese carmaker Nissan announced a collaboration with the École Polytechnique Fédérale de Lausanne in Switzerland (EPFL) on a car that could predict its driver’s intentions. By scanning the thought patterns of the driver, future Nissans will be able to predict the driver’s next move. For example, as the driver thinks about turning left ahead, the car [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://neurogadget.com/2011/10/03/nissan-cars-to-read-the-driver%e2%80%99s-thoughts/2745"><img src="http://www.kwamecorp.com/wp-content/uploads/2012/02/84188_1_5-1024x581.jpg" alt="" /></a></p>
<p>&#8220;The Japanese carmaker Nissan announced a collaboration with the École Polytechnique Fédérale de Lausanne in Switzerland (EPFL) on a car that could predict its driver’s intentions. By scanning the thought patterns of the driver, future Nissans will be able to predict the driver’s next move. For example, as the driver thinks about turning left ahead, the car will prepare itself for the manoeuvre, selecting the correct speed and road positioning, before completing the turn.&#8221;</p>
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		<title>Intelligent boxes</title>
		<link>http://www.kwamecorp.com/2010/boxes/</link>
		<comments>http://www.kwamecorp.com/2010/boxes/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 10:32:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[mobile containers]]></category>

		<guid isPermaLink="false">http://www.kwamecorp.com/?p=539</guid>
		<description><![CDATA[A few years back, whilst doing some consulting for Orange I came across widgets. Looking at the evolution of interface architectures i put together this short train of thought. A book of hours. A revolutionary layout where information flourished in boxes which surfaced from wallpaper backgrounds. I&#8217;ve always loved the way cartoons organized a narrative [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: large;">A few years back, whilst doing some consulting for Orange I came across widgets. Looking at the evolution of interface architectures i put together this short train of thought.</span></p>
<p><span style="font-size: large;">A book of hours. A revolutionary layout where information flourished in boxes which surfaced from wallpaper backgrounds.</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-543" title="book-of-hours" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/book-of-hours.jpg" alt="" width="590" height="470" /></span></p>
<p><span style="font-size: large;">I&#8217;ve always loved the way cartoons organized a narrative into boxes. Little windows that have their own temporal timeline, perpendicular to the main timeline.</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-565" title="asterix" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/asterix.jpg" alt="" width="590" height="599" /></span></p>
<p><span style="font-size: large;">BBC had layout boxes, and eventually those boxes became more dynamic.</span></p>
<p><span style="font-size: large;"><img title="bbc_a_while_ago" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/bbc_a_while_ago.jpg" alt="" width="590" height="599" /></span></p>
<p><span style="font-size: large;">Eventually those boxes became a little more dynamic&#8230;</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-569" title="bbc_now" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/bbc_now.jpg" alt="" width="590" height="599" /></span></p>
<p><span style="font-size: large;">Remember the children&#8217;s encyclopaedias that showed us the mechanics of the world? Every little chamber with its own purpose.</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-566" title="doll_house" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/doll_house.jpg" alt="" width="590" height="599" /></span></p>
<p><span style="font-size: large;">Moving on to interfaces. Windows seven and the way they approach boxes in a cinematographic manner. There&#8217;s always more outside of the frame and the user is made aware of it through navigation clues. It&#8217;s an interesting strategy, used by apple, microsoft and everyone else out there, but it does not scale very well. Imagine you are allowed to view the house above one compartment at the time. It perpetuates a grid/directory like layout, simply allowing users to browse it using one or more axis.</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-567" title="windows_7" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/windows_7.jpg" alt="" width="590" height="292" /></span></p>
<p><span style="font-size: large;">I then remembered widsets, which later became Nokia Ovi. At the time they were very inspiring.</span></p>
<p><span style="font-size: large;"><img class="size-full wp-image-583 alignnone" title="wdsets_to_ovi" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/wdsets_to_ovi.jpg" alt="" width="590" height="362" /></span></p>
<p><span style="font-size: large;">I remembered them because they took the boxed house and said: <strong>the house has electricity and pipes and antennas and all those compartments are connected to various sources of content.</strong> Those compartments are changing because they are connected. I loved <a href="http://www.media.mit.edu/people/wjm"><em>William</em> J. Mitchell</a> and the way he looked at both city and internet from an infrastructural perspective.</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-572" title="house_connected" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/house_connected.jpg" alt="" width="590" height="505" /></span></p>
<p><span style="font-size: large;">Once connected, those little boxes became trendy and practical and alive.</span></p>
<p><span style="font-size: large;"><img class="alignnone size-full wp-image-562" title="quartz_composer" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/quartz_composer.jpg" alt="" width="590" height="599" /></span></p>
<p><img class="alignleft size-full wp-image-573" title="iphone_homescreen" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/iphone_homescreen.jpg" alt="" width="324" height="486" /></p>
<p><span style="font-size: large;">The iphone inherited some of this intelligence, but mostly it&#8217;s just a grid layout of buttons that open applications. Very little surfaces from the application itself.</span></p>
<p><span style="font-size: large;">If that were the case it would become very messy and processor intensive and ultimately Apple are about extreme simplicity&#8230;</span></p>
<p><span style="font-size: large;">New interfaces will only become really interesting when these mostly static button grids start surfacing some of the information that they entail.</span></p>
<p><span style="font-size: large;">A grid is a simple way to organize information. We tend to remember where things are and memorize their position. If these buttons would be constantly moving they would lose familiarity, rendering the user experience more difficult. This obvious conclusion is hindering the way interfaces may move forward.</span></p>
<p><span style="font-size: large;">The interface <em>lies</em> between us and &#8216;reality&#8217;. We use it as a tool and in doing so it shapes us. There are daft tools and intelligent tools. Intelligent interfaces are intelligent tools that push us and make us more intelligent beings. This first layer between us and the tool needs to go beyond the old argument of &#8220;It needs to be so easy even my granny can use it&#8221;. That is a market requirement not a human one. Granny will learn.</span></p>
<p><span style="font-size: large;">Yes, you can do a lot with a hammer. Yes, it&#8217;s the application that the simple button calls that needs to entail intelligent potential, still&#8230; I die a little every time I look at that screen and think of this logic where so little intelligence surfaces.</span></p>
<p><img class="alignright size-full wp-image-591" title="iphone_hiding_intelligence" src="http://www.kwamecorp.com/wp-content/uploads/2010/06/iphone_hiding_intelligence.jpg" alt="" width="590" height="494" /></p>
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